Who We Are
An emerging indie studio with a passion for creating ambitious, high-quality games. Two co-founders, 5+ years of development, one vision — built entirely from scratch.
Minh
Co-Founder • CDO • Lead Designer
3+ years in game design and technical art. Published successful titles across mobile and PC. Specializes in design, mechanics, and visual identity.
Zain
Co-Founder • CTO • Lead Developer
8+ years in game development and interactive technologies including XR. Focused on delivering AAA-quality mechanics with compelling visuals.
Our Journey
Project Genesis
Started development of Valorous (now Fragmented Echoes) from scratch in Unity. Two co-founders, one vision — build a souls-like action RPG that blends sci-fi and dark fantasy.
Core Systems
Built the foundation: UI framework, animation system, core game mechanics, and combat prototype. First playable builds tested internally.
World Building
Level design and environment art for Nogias City and early multiverse zones. Weapon system with 4-slot quick-switching implemented. Community Discord launched.
The Refinement
Overhauled the animation system for fluid, souls-like combat feel. Upgraded rendering pipeline to Unity HDRP — photorealistic lighting, volumetric effects, and cinematic visuals.
Polish & Expansion
Bug fixes, performance optimization, and system stability. Rebranded from Valorous to Fragmented Echoes. Steam page launched, press coverage from 80 Level and others.
Content & Launch Prep
Expanding content: camera behaviors, animation sequences, dialogue systems, new level designs. Core framework functional — focused on making every detail count before release.
Demo & Trailer
Release our next polished public demo alongside an updated cinematic trailer showcasing the latest visuals and combat.
Launch
Release Fragmented Echoes to the world.